﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Pyramid.Hardware
{
    public class SignalChangeEventArgs
        : EventArgs
    {
        private Trivalent _previousSignal;

        public SignalChangeEventArgs(Trivalent previousSignal)
        {
            _previousSignal = previousSignal;
        }

        public Trivalent PreviousSignal
        {
            get
            {
                return _previousSignal;
            }
        }
    }
}
